Combat

Basics
Combat is turn based. In combat you will see that each hero has 2 bars. The first is the health bar and the second is the action bar. The speed stat of the hero determines how fast that bar is filled. Once it is full the hero can use a skill and the bar is reset to zero. Each action of each hero counts as a turn.

Status Effects
There are positive and negative status effects which can be applied through the usage of skills.

Although not really a status effect some skills can influence the cooldown of other skills by either increasing or decreasing it.